Typhoon MK.IB

Tier 7 British Interceptor Loadouts: 2800 silver per 2x 200lb bombs

Guns: 4x 20mm hispano cannons 8 second reload timer

Green Speeds: to add later

Max Speed: 530km/hr

Green Altitude: to add later

General feel: 

First thing to note, the MK.IB strays from the other interceptors in the British tree by forgoing rockets. There is enough ammo in the 4 cannons to kill 2 planes if used properly, but used improperly (fired from too far away, at a bad angle, with a severely damaged pilot or plane, low energy, etc.) you have 8 seconds to contemplate your mistakes while they reload (unless your gun reloader is off cd). The orange reticle isn't a good guide. You must actually watch the bullet flight path and adjust accordingly. You have to work a little harder to get kills with the Mk.IB.

HOOOOWEVER, the MK.IB has the handling to allow a skilled pilot to put themselves into a position to use its cannons. This plane really is classified as an interceptor, but honestly feels like a middle ground between an energy fighter (speed), turn fighter (maneuverable), and a heavy fighter (tanky). This plane has a high skill cap, but lots of potential. With S tier braking and acceleration, this plane flies like it's powered by your will, not fossil fuels, it's that easy to maintain green speed. It vertically climbs for an eternity without stalling, and brake to kill off excess speed rapidly and turns better than anything save for true turn fighters. Basically, the Typhoon Mk.IB gets outclassed by true turn fighters in maneuverability, energy fighters in speed, heavy fighters in tankiness, and other interceptors in firepower. Put like that, the Mk.IB sounds like the worst plane ever. Its strength is its diversity. In the hands of a pilot experienced in flying many different types of planes and their associated techniques and flight patters, as long as the pilot knows who he/she is pursuing or who he/she is being pursued by, they can fly the MK.IB in such a way that will give them the edge.